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Arena Environment

Environment Study

Quick concept before working on individual props for the environment.

Quick concept before working on individual props for the environment.

Props preparation for Level In 3DS Max, after ZBrush modelling and texturing in Substance Painter.

Props preparation for Level In 3DS Max, after ZBrush modelling and texturing in Substance Painter.

On another angle.

On another angle.

Level Assembled before exporting to Unity.

Level Assembled before exporting to Unity.

In Unity with Post processing FX.

In Unity with Post processing FX.

And another view.

And another view.